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About

I have been drawing since I was very young. I was raised in Fort McMurray Alberta then moved to Edmonton afterwards. I also I took it upon myself to make the drawing skills that I learned to a hobby initially and transformed it into one of the major aspects that make me a Game Designer and began focusing on Concept Art and Illustration. the skills that I learned as a Game Designer were taught to me by the Northern Alberta Institute of Technology.

Skills

I have skills with the following, Adobe After Effects, Animate, Photoshop, Illustrator, Clip Studio Paint, AutoDesk Maya, Blender, HTML 5, Java Script, Quixle, MediBang Paint, Microsoft Word, Excel, PowerPoint, OBS (Open Broadcaster Software), Unity, and Unreal Engine.

Accomplishments

The greatest accomplishment that I had the opportunity to go for was attending the Northern Alberta Institute of Technology and graduating from their Digital Media and I.T Program with an emphasis on Game Design. While attending, I had received the Indigenous Careers Award and the Jason Lang Scholarship. With this knowledge I was taught the industry standards to develop games. This very much helped with developing my face to face person skills as growing up I was quite shy.

My Artistic Style

My Art Style is Bold, Sharp and Precise. The bold lines that is produced in my Illustrations  gives a very nice contrast with the painting like style I have developed for shading, weather that be for environmental drawing or anatomy. With the Painting, in regards to my Concept Art, I generally go with a Greyscale Approach and and avoid using Black lines and paint using variations of the color grey.

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